League of Legends: URF Returns in Patch 10.10 with Balance Changes
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League of Legends: URF Returns in Patch 10.10 with Balance Changes

May 31 GL  

Ultra Rapid Fire (URF) Returns to League of Legends on Patch 10.10

Ultra Rapid Fire (URF) is set to return to League of Legends on Thursday, May 14, as part of Patch 10.10. This popular game mode, played on Summoner’s Rift, features a unique buff that enhances gameplay by reducing mana and energy consumption, increasing cooldown reduction, and boosting movement speed.

Key Features of URF

  • Awesome Buff of Awesomely Awesome Buffing:
    • 100% reduction in mana and energy consumption.
    • 80% cooldown reduction on abilities, activated items, and summoner spells.
    • 25% tenacity.
    • +60 movement speed.
    • Doubled bonus attack speed for ranged champions, 1.5x for melee champions.
    • Critical strikes deal 25% additional damage.
    • Health costs reduced by 50%.
    • 100% bonus damage to infernal dragons.

Balance Changes

The return of URF is accompanied by a list of balance changes aimed at creating a healthier environment for players. These changes include:

Buffs

  • Annie: Increased Tibbers’ Aura Damage and Molten Shield damage reduction.
  • Irelia: Enhanced Flawless Duet damage.
  • Katarina: Adjusted Voracity passive AP ratio.
  • Nidalee: Increased damage dealt and reduced damage taken.
  • Senna: Increased damage dealt and reduced damage taken.
  • Sett: Increased damage dealt and reduced damage taken.

Nerfs

  • Annie: Reduced damage dealt.
  • Corki: Reduced damage dealt.
  • Elise: Reduced damage dealt and taken.
  • Evelynn: Reduced damage dealt and taken.
  • Illaoi: Reduced damage taken.
  • Ivern: Reduced damage taken.
  • Jax: Reduced damage dealt and increased damage taken.
  • Kled: Increased ability cooldown.
  • Leona: Normalized damage dealt and taken.
  • Maokai: Reduced damage dealt and increased damage taken.
  • Nami: Increased damage taken and reduced healing.
  • Ornn: Reduced damage taken.
  • Quinn: Reduced damage dealt and taken.
  • Rammus: Reduced damage taken.
  • Rek’Sai: Reduced damage taken.
  • Sejuani: Reduced damage taken.
  • Shaco: Reduced damage dealt and increased damage taken.
  • Sion: Reduced damage taken.
  • Skarner: Reduced damage dealt.
  • Udyr: Increased movement speed and reduced MP5.
  • Urgot: Reduced damage taken.
  • Vladimir: Reduced damage dealt and increased damage taken.
  • Volibear: Reduced damage dealt and increased damage taken.
  • Wukong: Reduced damage dealt and increased damage taken.
  • Yorick: Reduced damage taken.
  • Yuumi: Reduced damage dealt and healing.
  • Zac: Reduced damage taken.

Additional Features

  • Champion Cannon: Allows champions to be fired across the map for faster returns to the lane and quicker team fights.
  • Homeguards: Enabled from the start of the match.
  • Minion Gold: Minions grant gold whether they are killed or missed.
  • Surrender Option: Players can surrender at 8 minutes.

The return of URF aims to enhance gameplay and provide a more enjoyable experience for players. With these balance changes, the game mode is set to offer a dynamic and strategic showcase that tests teams’ abilities in new and exciting ways[1][4][5].

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